Mod that adds PAPI (Precision Approach Path Indicator) lighting to Kerbal Space Program 2's runways.
IMPORTANT!
If you are experiencing performance issues, you can set the config option
use_pixel_counting
tofalse
(or No in SpaceWarp).You can modify the mod settings using: * SpaceWarp * BepInEx.ConfigurationManager * Manually by editing
BepInEx/config/ksp2-papi.cfg
This will disable the pixel counting and fall back to unity's physics raycasting. When disabled however the mod will not account KSP2's distant terrain as it does not have colliders so you will see the flares through the terrain if you're far away from it.
Extract the contents of ksp2-papi*.zip into KSP2's root directory or copy BepInEx/plugins/ksp2-papi
into Kerbal Space Program 2/BepInEx/plugins
Open Developer PowerShell for Visual Studio
Clone this repository (either use git clone
or download as .zip
)
Go to repository root: cd ksp2-papi
Run dotnet tool restore
Run dotnet cake [--target {Clear|Build|Pack|Install|Uninstall|Start}] [--configuration {Release|Debug}]
Arguments enclosed in []
are optional.
The defaults when not provided are --target Pack
and --configuration Release
.
Found any bugs🦗? Have an idea to improve things💡? → Open an issue on GitHub
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